Microsoft sidewinder joystick drivers mac

I can feel it in the water, I can feel it in the earth, I can smell it in the air. Much that once was is lost, for now none live who remember. I would think that most any USB Joystick should be ok with a game that has joystick configuration. Otherwise I have an app called Joystick Mapper I use to map things to my Xbox controller sometimes.


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Sorry I can't be of more help. I think the given system compatibility only refers to the configuration software. Most half-way serious flight sims I know should be able to address its buttons and axes without additional software. Thrustmaster also has some very good flightsticks. Especially the Hotas X also should be configurable mostly without additional drivers. I personally use a Saitek X52 Pro which has far more knobs, buttons, switches and other moveable thingies than any Mac flight sim can handle. In case I really need it, I then use ControllerMate to make things work.

Extremely accurate, and yet costs practically nothing. I would make a very heavy recommendation against the CH Fighterstick. They were NOT worth what you pay for them. Fighterstick had zero resistance and tons of play, and was not nearly as accurate as the significantly cheaper Thrustmaster T.

I was similarly disappointed in the Pro Throttle and Pro Pedals. Infinitely better. Then I picked up the T. VERY satisfied with it. Both Thrustmaster products are Mac-compatible. Kestrel Falcon NW Tiki — 3.


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Well, except he doesn't seem to actually need a team I mean, what's the point? Posted 02 July - AM Thanks for all the replies. I think I will go with Thrustmaster.

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Posted 02 July - AM Ha, you are right. So now I'm trying to decide between two Thrustmaster models: Thrustmaster T. The T. Posted 02 July - PM T. Flight stick is not new, it's been around for quite some time. I had the T.

Interfacing The Sidewinder Joystick To AVRs | Hackaday

It was okay, but nothing to write home about, IMO. I ended up eBaying it after a couple months. My main gripe was when I connected it to my Mac to use with Beyond the Red Line, the throttle accuracy left a lot to be desired. But the stick was okay, just not amazing. I haven't used the stick-only version with the integrated mini-throttle, but I assume aside from that difference it should be the same.

I still say the T. Seriously, using that and its big brother the HOTAS Warthog has made me a believer in digital magnetic sensors over analog potentiometers. For comparison, each axis on a really high-end stick with pots has about states. Low-end sticks, maybe around 60 states. And that's even with "cheap" sensors expensive ones have states. Especially if you're flying a helicopter, the difference in input smoothness, accuracy, and controllability is like night and day. It also never needs calibration, and unlike potentiometers won't wear out after a couple years of heavy use.

The only problem is price, as most Hall effect sticks are expensive.

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Its only downside is the central location of the throttle, but the stick is marketed as being ambidextrous, so that's probably why. Posted 02 July - PM Frost you have convinced me, thanks for your advice! Posted 05 July - AM. Posted 07 March - PM. Posted 08 March - PM. Community Forum Software by IP. Board Licensed to: Inside Mac Games.

Javascript Disabled Detected You currently have javascript disabled. Page 1 of 2 1 2 Next. Posted 01 July - AM I've been searching for a joystick to play a flight game, Sky Gamblers, and would like advice. The world has changed. I can feel it in the water, I can feel it in the earth, I can smell it in the air. Much that once was is lost, for now none live who remember.

I would think that most any USB Joystick should be ok with a game that has joystick configuration.

Interfacing The Sidewinder Joystick To AVRs

Otherwise I have an app called Joystick Mapper I use to map things to my Xbox controller sometimes. Sorry I can't be of more help. I think the given system compatibility only refers to the configuration software. Most half-way serious flight sims I know should be able to address its buttons and axes without additional software.

Thrustmaster also has some very good flightsticks. Especially the Hotas X also should be configurable mostly without additional drivers. I personally use a Saitek X52 Pro which has far more knobs, buttons, switches and other moveable thingies than any Mac flight sim can handle. In case I really need it, I then use ControllerMate to make things work. Extremely accurate, and yet costs practically nothing.

I would make a very heavy recommendation against the CH Fighterstick. They were NOT worth what you pay for them. Fighterstick had zero resistance and tons of play, and was not nearly as accurate as the significantly cheaper Thrustmaster T. I was similarly disappointed in the Pro Throttle and Pro Pedals. Infinitely better. Then I picked up the T. VERY satisfied with it. Both Thrustmaster products are Mac-compatible. Kestrel Falcon NW Tiki — 3. Well, except he doesn't seem to actually need a team I mean, what's the point? Posted 02 July - AM Thanks for all the replies.

I think I will go with Thrustmaster. Posted 02 July - AM Ha, you are right. So now I'm trying to decide between two Thrustmaster models: Thrustmaster T. The T. Posted 02 July - PM T. Flight stick is not new, it's been around for quite some time. I had the T. It was okay, but nothing to write home about, IMO. I ended up eBaying it after a couple months.

My main gripe was when I connected it to my Mac to use with Beyond the Red Line, the throttle accuracy left a lot to be desired. But the stick was okay, just not amazing. I haven't used the stick-only version with the integrated mini-throttle, but I assume aside from that difference it should be the same.

The Gravis Mac Gamepad Review - Classic Mac Games

I still say the T. Seriously, using that and its big brother the HOTAS Warthog has made me a believer in digital magnetic sensors over analog potentiometers.